The meandering storyline follows a boy named Shu and his friends, locked in a struggle with a creepy old man named Nene that wants to - wait for it - rule the world. The only reason to keep playing is the promise that things pick up on second DVD. The uninteresting story, dull dialogue and terrible pacing works overtime to keep players at arms length. In order to get to the good stuff, like fighting off the wonderfully designed robot minions of archenemy Szabo with a powered-up dragon, you must slog through a dreadfully slow ramping-up period. The opening disc in this epic (which spans three DVDs) is practically a dare. Provided they can get past the first twelve hours, of course. But now the rest of the world has a chance to see the $59.99, T-rated "Blue Dragon" and experience the game that was supposed to save the Xbox 360 in Japan. And guess what? Japanese gamers largely ignored the game and continued to dismiss the Xbox brand. The result was a very traditional RPG that adheres closely to formulas put in place by beloved early "Final Fantasy" games.
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